| Important Dates in Sawblade Software History:
October 2000
Sawblade Software's founder figures out how to program in Java
class. The fruits of his labor survive to this day, but they're crap.
September 27, 2001
The first lines of code are written for Greenland Invasion, a
side-scroller for the Mac, designed as a college thesis project. April 26, 2002
Greenland Invasion makes its debut
in a packed auditorium at Hampshire College. Four volunteers
are picked from the audience to compete for the highest
score. The contest ensues flawlessly, followed by much
hugging and hand-shaking.
July 8, 2002
The first copy of The Green Machine is sold for $15. It is an
enhanced version of Greenland Invasion with completely modifiable
game content. August 4, 2002
Work begins on a user friendly side scrolling game design application
called Power Game Factory. It would eventually emerge as
a huge improvement over The Green Machine.
November 21, 2002
Sawblade Software's founder begins working at a real job four
days a week, making a modest income while clinging to a better life during nights and weekends.
March 30, 2004
Sawblade Software's founder quits his
job due to his intent to experience a life of bliss. Even with
all the free time in the world, he somehow still can't manage
to finish Power Game Factory.
October 1, 2004
After two years of relatively hard work on Power Game Factory,
it is feature complete and largely free of bugs. January 2005
The Power Game Factory box and promotional
materials are designed and sent to press.
Later in 2005
Power Game Factory is released. The Macintosh community braces
for a slew of bad 2D games.
2007-2008
Numerous Power Game Factory 1.1 beta releases
are showered upon unsuspecting forum readers. |
|
Sawblade Software Statistics:
Company
Founder: Jesse, a.k.a. Worm [Formerly known
as DJ W0rm]; Learn Worm's cooking secrets here.
Personal web page available here.
Official Mascot: Mooserider Julie.
Learn about her here.
Programming Music: Disco
Volante, by Mr. Bungle [we found the secret song!]
Driving Music: Mit Gas, by Tomahawk, released
2003 [it's very ominous]
Love Makin' Music: Blood,
Milk and Sky, from Astro-Creep 2000, by White Zombie, released
1995
Things We Prefer: Corn,
New Zealand, iTunes, seaweed, Mastodon music, and brown rice
Favorite Books: Growing Up Absurd,
by Paul Goodman; Interest and Inflation Free Money, by Margrit
Kennedy, Published by Seva International, 1995
Favorite Article of Clothing: Wool
Hat [Stolen in 2003]
Location of Original Power Game Factory Design
Notes: [in the same
backpack as the Wool Hat]
Favorite Guitar Solo: The interlude in the middle of Future Breed
Machine from Meshuggah's Destroy, Erase, Improve, released 1995
Informed Opinion of Dubya: W
is the best president ever to have entered office with a criminal
record... and the only president ever to have entered office with
a criminal record. There's something about him that's reminiscent
of Rosco from the Dukes of Hazzard.
Favorite Super Nintendo Game: Star
Fox, by Nintendo, released 1993
Favorite Mac Game: Pathways Into Darkness,
by Bungie Software, released 1993
Favorite Mac Game That Was Never Released: Project Skatepark [an
ingenious hybrid of Castlevania, Tony Hawk's Pro Skater, and the
archetypical Japanese Dating Simulation, set in a modern-day New
Jersey apartment complex that looks like it belongs in the Weimar
Republic of the late 1920s. One of the project leaders is now employed
by Oracle.]
Exit Strategy: The
dissolution of the corporation, and the even division of assets
and fat wads of cash among all employees and member
nations. |