FAQ  Search  Profile  Log in to check your private messagesLog in   Register
Author Message
<  2 Player support (old skool style)
Cobra
PostPosted: Tue Nov 10, 2009 3:03 am  Reply with quote



Joined: 28 May 2008
Posts: 310
Location: Australia

I know that modern two player support is out of the question, but how about the old take turns kind of 2 players?

Even this wouldn't be easy, but I think it is still much more of a realistic goal. Double up the Player Type option for level properties, one for P1 & P2, separate lives and separate Routine values and you've got 2P support.
_________________
http://CobraBlade.NET
Back to top
View user's profile Send private message Visit poster's website
atomicenergy
PostPosted: Tue Feb 15, 2011 12:03 am  Reply with quote



Joined: 27 Sep 2009
Posts: 69
Location: Canada, Québec

Cobra wrote:
I know that modern two player support is out of the question, but how about the old take turns kind of 2 players?

Even this wouldn't be easy, but I think it is still much more of a realistic goal. Double up the Player Type option for level properties, one for P1 & P2, separate lives and separate Routine values and you've got 2P support.


I know you wrote this a long time ago, but i agree, it would be very awesome if it supports two players, what about a LAN game? Because playing on the same keyboard is quite annoying Razz Yeah, truly, if possible this would be awesome. Smile
_________________
<<AtomicEnergy>>
Back to top
View user's profile Send private message Send e-mail Visit poster's website AIM Address
Cobra
PostPosted: Tue Apr 26, 2011 4:02 pm  Reply with quote



Joined: 28 May 2008
Posts: 310
Location: Australia

I too rather revive older topics than create new ones if it is relevant. I feel it keeps things tidier. Good to see another vote for this feature. Smile
_________________
http://CobraBlade.NET
Back to top
View user's profile Send private message Visit poster's website
MATTOB
PostPosted: Sun Jan 22, 2012 2:00 am  Reply with quote



Joined: 06 Nov 2007
Posts: 170

Speaking of multiple players, how did you get that player select screen on Soulless? It's really nice! I didn't know PGF could do that!
_________________
Download Games Here:http://supersouljump.yolasite.com//
Back to top
View user's profile Send private message Send e-mail
Cobra
PostPosted: Sun Jan 22, 2012 9:49 pm  Reply with quote



Joined: 28 May 2008
Posts: 310
Location: Australia

Thanks!
It's all smoke 'n' mirrors. Your controlling an invisible character walking over switches. Smile
It takes a lot of fine tuning to get it just right though.
_________________
http://CobraBlade.NET
Back to top
View user's profile Send private message Visit poster's website
Display posts from previous:   
All times are GMT

View next topic
View previous topic
Page 1 of 1
sawbladesoftware.com Forum Index -> Suggestions

Post new topic   Reply to topic


 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

Powered by phpBB © 2001, 2002 phpBB Group